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Getting into Gear
Copyright
(c) Noelle Adams. All Rights Reserved.
This
isn’t an advice column about entering gaming journalism. It
isn’t even about getting the best performance out of your
PC. Rather it’s a look back at 2006 – a year when gaming shifted
into a higher gear, and raced onto the pop culture mainstream,
particularly here in South Africa.
For
one thing, GEAR is now one year old, and improving with every
issue. The local gaming scene has matured to the point where
it can accommodate multiple gaming-focused magazines.
Retail
chains, devoted entirely to games and related merchandise,
are opening in South Africa’s main urban centres. Such franchises
may be common overseas but they’re novel here, and as such
are an excellent indication of gaming’s local growth, as we
play catch-up to international trends.
Path
of Neo and other games have enjoyed prime time TV advertising,
and even car dealers have resorted to luring buyers with PSPs.
Still,
we’re forgetting the two biggest gaming stories in South Africa
this year. Broadband Internet access is becoming increasingly
affordable. It’s fertilizer for local online gaming. South
Africans can buy and play massive multiplayer games like Guild
Wars and Auto Assault. In 2006, wannabe Orcs and Night Elves,
from Mpumalanga to the Western Cape, celebrated the launch
of South Africa’s first World of WarCraft server.
Even
more exciting was the booth-babes-and-all launch of Microsoft’s
next-generation console, the Xbox 360, at the end of September.
When you consider that the original Xbox wasn’t even released
in South Africa, it becomes clear that the local situation
is rapidly changing. Corporates have realised there’s money
to be made in our emerging gaming market.
No
doubt there will be plenty of Xbox 360s unwrapped on Christmas
morning. And if current radio competitions are to be believed,
the console is rapidly overtaking the iPod as thee must-have
digital gadget.
Despite
all the good news, it’s important not to forget some of the
bigger gaming disappointments of 2006. Xbox 360 rival, the
PS3 has been pushed back into at least March 2007, and Anti-Sony
sentiment has swelled with estimates that the new console
will cost R6000+.
It
was also announced that gaming’s most famous trade show, E3
is being drastically downscaled. Although reasons for reigning
in the circus are justified, the lack of a definitive gaming
show will make it harder for South African gaming journalists
to find sponsorship for overseas trips. If there is no ‘Must-see
International Event’ to justify the journey, writers could
lose an invaluable opportunity to step outside of South Africa’s
borders and gain a wider, world perspective.
Of
course, the most important aspect of 2006 was the year’s gaming
releases. And they far from disappointed. 2006 saw a reinvigorated
Tomb Raider franchise, the jaw-droppingly beautiful Oblivion,
and free multiplayer masterpiece, F.E.A.R. Combat. It says
something when my biggest regret of 2006 is that I didn’t
get to play nearly as many of these awesome games as I wanted.
If
this year is any indication, 2007 is going to be a wild, exciting
gaming ride. Fire up your engines.
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